You make it down to the planet to discover it was the victim of a Marker outbreak rather than the Marker Homeworld. There's a ship graveyard in orbit around Tau Volantis, you get stuck there when your ship is destroyed by mines. The game then follows the general progression of Dead Space 3. Danik presents himself as a scholar, an expert on the Marker and ex-Unitologist who hates them as much or more than Isaac does. She tells him they have a lead on the Marker Homeworld, and though he said he was done with it, she convinces him to (reluctantly) go back out for one last time. She, Danik, and Carver knock on his door. The game opens with Isaac in his apartment on the Moon, having separated from Ellie. If it is in, the co-op partner is Ellie OR Carver, varying by story section. I liked the co-op but if it has to be sacrificed for development, so be it. I would cut the Unitology apocalypse side plot, and any fighting human bits, except as referenced in Carver's backstory. ![]() I would cut Norton and that entire character plot. ![]() I would keep the four-weapon system from 1&2 instead of the crafting-with-universal-ammo thing.
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